


Off-topic: I struggled to use the circuit network to make steam power a back-up only power source, but i found a quite simple solution.

I think tutorials about these topics are a really good idea. Discover a whole new world by navigating transport routes through land. The classic transport simulation genre has a new gold standard with Transport Fever 2. Construction robots & Blueprints, Logistic robots, Circuit network, Advanced belt usage ( this?), Interface & Interactions (?) We are super happy to officially announce together with Good Shepherd Entertainment the sequel Transport Fever 2. I don't see the point of a tutorial here, but maybe some tutorial would have make my learning curve smoother? I don't know. I had no trouble learning/experimenting oil stuff in the game. So i think a tutorial about signals could be a good idea.
#OPENTTD SIGNALS TUTORIAL PART 2 HOW TO#
But about signals, despite my 30h spent on openttd, I had to spend 1h on the wiki and forums to understand how to do a basic signal setup. Trains moving from the mainlines to the roundabout do so after passing through a long. The lowered areas of this junction create a roundabout large enough to hold four 10-car trains. It uses Signals to give priority to trains traveling on the main lines. I think that the mini-tutoriels are a good idea.Īs a casual gamer (~50h played) I'd like to give you my feedback.īasic features are simple enough, i didn't need any tutorial. The Right-of-way Roundabout is a combination of the Building depots and Roundabout designs.
